
- CHILI CON CARNAGE FREE ROAM PLUS
- CHILI CON CARNAGE FREE ROAM SERIES
- CHILI CON CARNAGE FREE ROAM FREE
These brief diversions require you to master specific moves within strict time and enemy limits, so you're forced to learn the moves that bring in the big points - which you can then carry on over into the main single-player game. Having said that, there is a point to completing the challenge levels that are dotted throughout the main game, even though completing them isn't compulsory. You're not awarded with anything particularly special for stringing together the mother of all combos, which is a bit of a missed opportunity in our opinion. However, there isn't really much of an incentive to replay levels and become that good at the game, other than to brag about your high score to friends. Of course it's not easy, but it'll certainly keep score whores coming back for more. In fact if you're really good you can get through each level from start to finish in one long killing spree, because enemies have been placed so that you can keep your combo going indefinitely. In that respect, what's clever about Chili is that the levels have been designed to encourage you to use your imagination and create the biggest combos possible. It's just as much about notching up the highest score possible as it is getting to the end, if not more so. And that's where Chili really comes into its own - players can romp through to the end, completing objectives with the minimum of effort and style, but that's not really the point. You have a few seconds to ensure the kill-a-thon continues too, because the combo meter drains slowly to allow you enough time to leg it to the next area and squeeze before the bonus runs out completely. Your combo multiplyer increases with every bad guy you kill, so bag a dozen in a row and your score multiplies by 12. Likewise, execute the same stylish move while wearing a sombrero and you get even more points. As such, while a simple headshot rewards a respectable amount of points, that number is doubled if you do the same shot while diving through the air and twisting through 180-degrees. Why take down an enemy with a bullet to the chest when you can pop a cap in their head while flipping through the air? Pulling off spectacular kills is key to getting the most out of the game, because the more impressive the attack the bigger the reward. You see, while killing is crucial in Chili, killing with style is far more important.
CHILI CON CARNAGE FREE ROAM PLUS
It's not particularly clever but then neither is Gears of War, plus there's much more to Chili than easy kills and blasting through the levels as quickly as possible.
CHILI CON CARNAGE FREE ROAM FREE
Wipe out all the enemies in one area of the game and you're free to move onto the next, where you must massacre the next lot and so on. Although there are various objectives to achieve throughout each level, whether it's to destroy three enemy silos or escape from a sinking ship, most of the game is simple spent shooting Mexican bad asses with an assortment of weapons, from puny pistols to lethal machineguns. In this sense it has a lot more in common with a traditional shoot-'em-up, with players gunning down the enemy with an increasingly powerful arsenal of weapons and grabbing power-ups to dish out mega-death.
CHILI CON CARNAGE FREE ROAM SERIES
Rather than serving up a free-roaming world, Chili Con Carnage sticks to a more linear storyline and is structured as a series of bite-sized levels you must complete to unlock the next. It's worth noting at this point that despite visual similarities between Chili and GTA - a lot of the bizarre characters that run around Eidos's shooter wouldn't be out of place in a Rockstar game - the two couldn't be more dissimilar to play. When it turns out the local drug cartel is behind the murder, Ram vows to exact revenge for his departed dad, and so begins a trail of destruction that stretches from the backwaters of deepest Mexico to the crime-infested streets where the local mob kingpin is hiding out.Ĭhili Con Carnage has four game modes, two single-player and two multiplayer, with El Gringo Roco providing the main one-player meat of the game. Take the opening cinematic for example - unlikely hero Ram stops by his Dad's office to drop off his birthday present, only to witness a combine harvester crashing through the wall and mincing his pop to pieces. It's packed with off-the-wall humour that really brings the game to life and this playfulness is as much a part of the experience as, say, the crazy gun-slinging we've spoken about at length in our previous looks at the game. Not just a wry smile either, but properly laugh out loud.
